AUGUST 2k26 RAMA HERBIN · TRACK RECORD FOR SENIOR DESIGN ENGINEER
( 00 ) INTRODUCTION

Across cultural installations, product engineering and open-source tools, the same pattern keeps returning: build it, watch it in use, feed that back into the design — and make it robust enough to ship.

( 01 ) BEGINNING TRAJECTORY

I started as an intern. The scope grew quickly.

In 2020, after my associate degree in computer science, I joined Fleur de Papier during Covid. What began as an internship continued through apprenticeship and employment. The work expanded from small websites to interactive museum installations, on-site delivery and technical coordination.

2020 · FIRST INTERNSHIP Small websites — my first experience shipping work for clients.
2021 · LA CONTEMPORAINE From web pages to multi-device museum installations.
2022 · BNF RICHELIEU The studio’s largest programme — broader coordination and on-site delivery.
( 02 ) FLEUR DE PAPIER CULTURAL EXPERIENCES AMBITION

Creative development, all the way to the installation.

Narrative in the service of history and art.

E·1

Fleur de Papier shipped 60+ interactive devices while I was there. Its largest programme — for the BnF, the French national library — grew to ~40 apps, built collectively by internal developers, freelancers and partner studios; I was one of the developers on it.

E·2

Contributed to the studio’s transition from Flash-era interactive projects to modern web technologies.

E·3

Interaction, animation and visual storytelling for public-facing installations.

E·4

Worked with creative direction, illustrators, external developers and on-site museum teams — and installed the applications in the museums myself.

E·5

Devices ran unattended in public spaces — reliability was part of the brief.

FLEUR DE PAPIER STUDIO SHOWREEL

“He contributed creatively by proposing animations and interactions that enhanced the immersive experiences we built for cultural institutions such as the BnF, museums and exhibitions.”

ROMAIN DÉFLACHE FLEUR DE PAPIER · PUBLIC RECOMMENDATION, JUNE 2026

Click a polaroid to open the project

SELECTED WORK · 2021–2022
BUILT FOR THE INSTALLATION NOT ONLY THE BROWSER

The interface had to work as part of a physical installation: touch-first, full-screen, recoverable after inactivity, available offline, and stable on the target device.

A shared production framework across the apps

Electron shells on fixed touch screens

Full-screen PWA manifests · offline service workers

Kiosk timeout & restart behaviours

Safari / iOS swipe fixes · GSAP performance passes

TERRE ADÉLICE, KIOSK BUILD ILLUSTRATED STORY · TOUCH PROMPT
CONTEXT

Cultural studio — experiences for museums, archives and institutions.

ROLE

Creative developer — and technical link between art direction, external developers and museum teams.

KEY CHALLENGE

Making experimental interfaces survive a physical installation — touch, offline, restarts, real hardware.

KEY DECISION

Ship reliability with the craft: offline caches, kiosk restarts, device-specific fixes.

COLLABORATION

With creative direction, illustrators, external developers and on-site museum teams.

OUTCOME

Dozens of public-facing installations, shipped collectively.

WHAT CHANGED

Reliability became part of the creative ambition, not its opposite.

( 03 ) GOBELINS CREATIVE DEVELOPER PROGRAMME DESIGN · 3D · UX

Design theory, WebGL and modern UX practice.

Alongside client work, the Creative Developer programme broadened my practice across design research, real-time graphics, team organisation and project management.

01 DESIGN & UX

Design theory, design thinking, modern UX workflows and user testing — turning assumptions into decisions grounded in evidence.

02 REAL-TIME CRAFT

WebGL, 3D mathematics, shaders, animation and motion design — connecting visual intent with technical execution.

03 JUST REVEAL · ONE-WEEK WORKSHOP

An interactive map of positive events during Covid, created with AFP by a mixed team of two developers and three designers, then shipped as a live demo.

REPOSITORY · LIVE DEMO
04 ODYSSEY · FINAL-YEAR PROJECT

An ambitious collaboration with designers Camille Robillard, Ludwig Pilicer and Elie Nissen and developers Théotime Lameyre and Titouan Pellerin, backed by substantial UI/UX and motion research. Not currently online; the research, interface and motion work are available to present.

OPEN THE FOLDER · THE PRINT OPENS THE CASE STUDY
SCHOOL WORK · WORKSHOP & FINAL YEAR

Group projects strengthened project management, team organisation and critique.

( 04 ) THE PATH SPLITS

BRANCH A ANSYS · R&D ENGINEER, FRONT-END RIGOR

Complexity, made legible.

User-facing product features and internal platform tools (Angular, TypeScript, RxJS).

Maintainability as a habit: >80% test coverage on my scope, enforced with SonarQube and CI/CD.

Filed constructive issues regarding Ansys Web Components, the internal UI library.

Volunteered an internal workshop on AI-assisted development (Dec 2025) — a personal case study, no company code or data, governance and review first.

“Quality became a system — not an act of will.”

BRANCH B FANCYUI · SELF-INITIATED OWNERSHIP

Nobody asked me to build it.

A published, open-source Svelte 5 library — 130+ components.

Motion and interaction treated as part of the product identity.

Ownership of concept, visual direction, implementation, APIs, docs, testing, publishing.

Documented, tested and versioned: Storybook, unit + E2E suites, released as a package.

Used in production — the library powers my own shipped products.

fancy-ui.rama.app homepage — 'Interfaces that feel alive', live fluid-cursor demo
Claude for Open Source Program

“I created the space to develop my own point of view on interaction and frontend craft.”

ALSO SHIPPED RAMA.APP, MY PORTFOLIO SITE, DESIGNED AND BUILT END-TO-END (NUXT · VERCEL)

NEXT
( 05 ) NEXT ATTIO

Creative ambition, backed by durable engineering.

At Attio, I would like to apply that combination earlier in the process — from the idea and narrative through motion, implementation, performance and the system behind the next launch.

CREATIVE JUDGMENT

The BnF motion decision — noticed, proposed, shipped.

INTERACTION CRAFT

Fleur de Papier, Terre Adélice, La Contemporaine, Gobelins.

RELIABLE ENGINEERING

Kiosk constraints, offline, touch, iOS/Safari — and Ansys quality.

SYSTEMS THINKING

Shared Fleur de Papier framework · the FancyUI package.

OWNERSHIP

On-site coordination · FancyUI, end to end.

RESPONSIBLE AI USE

The Dec 2025 internal workshop — governance and review before adoption.

MARKETING-SITE CRAFT

rama.app — Nuxt and Vercel, shipped.

GROWTH EDGE

Next.js — not shipped yet; its closest sibling, Nuxt, is (rama.app).

My roles have not always carried the Design Engineer title. The work has repeatedly asked for the same combination: taste, technical judgment, collaboration — and the responsibility to make an idea survive contact with the real world.

( 06 ) FOR KATE

Three questions I’d like to explore.

Q·01

In Attio’s campaign write-up, Marketing and Studio developed the copy and visual direction together through more than 250 iterations. At what point would you want a Design Engineer involved — and what should they help shape or challenge?

Q·02

Where does the current marketing system create the most friction for Studio, Campaigns and Design Engineering?

Q·03

What would meaningful success in this role look like after six months?

( 05 ) OUTCOME · ATTIO INTERVIEW

Not this round.

I didn’t progress to the next stage.

Attio was looking for more evidence that I had owned complex work end to end.

It was disappointing, especially because the role felt closely aligned with the kind of work I want to do.

But the feedback was useful!

This presentation showed what I had built and how I approached it. What it didn’t show clearly enough was how I shaped the direction: the decisions I pushed for, the trade-offs I made & the judgement behind them.

WHAT I TOOK FROM IT

Make my ownership as visible as the work itself.

( 07 ) MERCI POUR VOTRE ÉCOUTE

Thank you for your time.

Thanks for walking the thread with me — from a first line of code to the work I hoped to do at Attio.